games™ Issue 91
Reviewed All the latest videogame releases: - Bayonetta - The Legend Of Zelda: Spirit Tracks - The Saboteur Previewed The biggest upcoming games revealed: - Red Dead Redemption - Battlefield: Bad...
View ArticleRed Dead Redemption: Dan Houser On Rockstar’s New Frontier
You originally picked up Red Dead Revolver from Capcom. How do you view the game now? Were there any key lessons that informed your approach to Red Dead Redemption? We acquired a half-made project from...
View Articlegames™ Issue 96
FEATURES iWar Is Apple’s latest gizmo another giant leap for gaming, or just a seductive flash in the pan? Old Dogs, New Tricks We talk to IO Interactive’s Karsten Lund about Kane & Lynch 2′s...
View ArticleExtra Credit
NowGamer.com is holding a Red Dead Redemption themed competition in which you can win DLC codes for special edition content, Red Dead branded t-shirts and limited edition playing cards. Click through...
View ArticleExtra Credit
Simon Cottee explores the videogame building block that is the pixel in this short documentary: Click here to view the embedded video. Nels Anderson asks do we need fair trade games? Game Career...
View ArticleExtra Credit – Fumito Ueda’s games in HD and Street Fighter’s Facebook
An excellent short from Gavin Kelly that examines the relationship between World Of Warcraft players and their in-game avatars, entitled ‘Avatar Days’: Click here to view the embedded video. Eurogamer...
View ArticleExtra Credit – ImagineShop.co.uk launches and StarCraft gets its own jet
Flower designer Jenova Chen talks thatgamecompany’s approach to sound design, and the studio’s upcoming game Journey: Imagine Publishing relaunches its new online shop, ImagineShop.co.uk. It’s now live...
View ArticleExtra Credit: Inception’s usability problem and Red Dead’s beautiful score
A behind-the-scenes look at one of videogames’ most intriguing scores: While we’re on the topic of Rockstar, don’t mess with its lawyers… Kotaku takes a look at the men and woment behind gaming’s...
View ArticleNatural Motion: From Grand Theft Auto To Red Dead Redemption
We’ve all had that moment when we first experienced NaturalMotion’s Euphoria engine and sat in slack-jawed disbelief at what had just transpired. For some, it came when watching the E3 2006 trailer for...
View ArticleAssassin’s Creed III: “Red Dead Redemption came out and our first thought...
Assassin’s Creed II had Venice. Brotherhood went to Rome. However, the true calling card of Assassin’s Creed III isn’t found in the cobblestone streets of eighteenth century Boston, or the charred...
View ArticleGaming's top 9 drunkards
Imagine living in a videogame world – with all those zombie viruses wreaking havoc on your cities, all those wars breaking out, all those people seeming to want to kill you for no apparent reason, it’d...
View Article20 years at Rockstar Games with Craig Conner
Rockstar Games’ former audio mastermind Craig Conner speaks about his time with the company, his creative process and the Houser brothers So how did you go about landing your job at DMA Design? I owned...
View Articlegames™ Issue 96
FEATURES iWar Is Apple’s latest gizmo another giant leap for gaming, or just a seductive flash in the pan? Old Dogs, New Tricks We talk to IO Interactive’s Karsten Lund about Kane & Lynch 2’s...
View ArticleExtra Credit
NowGamer.com is holding a Red Dead Redemption themed competition in which you can win DLC codes for special edition content, Red Dead branded t-shirts and limited edition playing cards. Click through...
View ArticleExtra Credit
Simon Cottee explores the videogame building block that is the pixel in this short documentary: Nels Anderson asks do we need fair trade games? Game Career Guide’s Shaylyn Hamm explores the aesthetics...
View ArticleExtra Credit – Fumito Ueda's games in HD and Street Fighter's Facebook
An excellent short from Gavin Kelly that examines the relationship between World Of Warcraft players and their in-game avatars, entitled ‘Avatar Days’: Eurogamer airs the second part of its documentary...
View ArticleExtra Credit – ImagineShop.co.uk launches and StarCraft gets its own jet
Flower designer Jenova Chen talks thatgamecompany’s approach to sound design, and the studio’s upcoming game Journey: Imagine Publishing relaunches its new online shop, ImagineShop.co.uk. It’s now live...
View ArticleExtra Credit: Inception's usability problem and Red Dead's beautiful score
A behind-the-scenes look at one of videogames’ most intriguing scores: While we’re on the topic of Rockstar, don’t mess with its lawyers… Kotaku takes a look at the men and woment behind gaming’s...
View ArticleNatural Motion: From Grand Theft Auto To Red Dead Redemption
We’ve all had that moment when we first experienced NaturalMotion’s Euphoria engine and sat in slack-jawed disbelief at what had just transpired. For some, it came when watching the E3 2006 trailer for...
View ArticleAssassin's Creed III: "Red Dead Redemption came out and our first thought...
Assassin’s Creed II had Venice. Brotherhood went to Rome. However, the true calling card of Assassin’s Creed III isn’t found in the cobblestone streets of eighteenth century Boston, or the charred...
View Article
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